Sort by: Page 1 of 3 | 1 2 3 | Next
7 Oct 1999 DirectX and Delphi 5
Updating Delphi 3 and 4 Projects to Use Delphi 5. The emphasis is on the DirectX header translations.
Charles Calvert Article
18 Oct 1999 Delphi Game Links
Links to sites of interest for Delphi game programmers
Charles Calvert Article
18 Oct 1999 Delphi Multimedia and Graphics Neighborhood Overview
This article provides an introduction to the Delphi Multimedia and Graphics neighborhood
Charles Calvert Article
25 Oct 1999 DelphiX Tutorial
A Tutorial on the popular DelphiX components. These components help you use the DirectX APIs.
Charles Calvert Article
25 Oct 1999 Charlie Calvert's Notes for his Direct3D Talk
Here are the notes for the Direct3D talk I made in 1998 and 1999
Charles Calvert Article
6 Dec 1999 A Multimedia Assembly Line Part I: Enhancing a Delphi Expert
The first installment of a two-part series begins with an overview of the expert and the sound-playing capabilities it supports and how that functionality is implemented in the expert and the components it produces.
David Intersimone Article
6 Dec 1999 A Multimedia Assembly Line: Part II Generating a Component
In part II the author takes a detailed look at the code-generating engine.
David Intersimone Article
5 Feb 2000 Flame Game Contest Update
The entries for the flame contest have now all been submitted. Come take a look at the great work community members have done!
Charles Calvert Article
10 Feb 2000 Flame Contest Winners
Here are the winners of the January Game Contest to create the best animated flame using our Delphi, C++ and Java compilers.
Charles Calvert Article
29 Mar 2000 Code sample to detect if there is a sound device present on a computer.
This code sample detects whether a sound device is present on the computer were your application is running.
Kendall Sullivan FAQ
15 Jul 2000 Winners of the March/April Programming Contest
Here are the winners of the fractal and web programming contests for March and April
Charles Calvert Article
28 Jul 2000 Microsoft to Spend $500 Million on Xbox Video Game
Microsoft Corp. said on Thursday it will spend half a billion dollars to launch its Xbox video game console in what will be its grandest product debut ever as it seeks to unseat Sony Corp. (6758.T) from the top spot in the fast-growing gaming market.
David Intersimone Article
1 Aug 2000 Nvidia designing "mystery chip" for Xbox
The graphics chipmaker, already selected to provide the graphics processor for Microsoft's Xbox, also is working on a second, unannounced chip for the gaming console.
David Intersimone Article
21 Aug 2000 Brush bitmaps lab report
This lab report shows how to use brush bitmaps to paint selected areas with specified patterns. Also, this project shows how to merge several masks with various patterns with a background image to form a single composite bitmap.
Earl F. Glynn Contributed Article
24 Aug 2000 Tech Note: Manipulating pixels with Delphi's ScanLine property
This Tech Note demonstrates how to use the ScanLine TBitmap property to manipulate pixels for a variety of image processing and other applications. Examples are given for each of the various PixelFormats.
Earl F. Glynn Contributed Article
29 Aug 2000 CryptImage lab report
This Lab Report shows how to encrypt and decrypt image files in BMP and JPEG formats.
Earl F. Glynn Contributed Article
11 Sep 2000 DelphiX game tutorial one
Creating an isometric tiling engine.
Michael Dundee Article
28 Sep 2000 Delphi Coloring Pages
Several pages in efg's Computer Lab and Reference Library contain a number of resources about color, including examples and projects in Delphi. This article is a summary of these color resources.
Earl F. Glynn Contributed Article
14 Nov 2000 Creating transparent windows
How to make transparent portions on your window with Delphi.
Corbin Dunn TI
17 Jan 2001 Random Images Screen Saver - a complete screen saver example
How to easily create a screen saver with Delphi and make it behave properly
Corbin Dunn TI

Server Response from: ETNASC03