Multimedia/Graphics


Articles

Sort by: Page 1 of 3 | 1 2 3 | Next
DateTitleAuthorType
3 Nov 2012 Tutorial: Using FireMonkey Layouts to Create a Scaled Effect
This tutorial demonstrates how to use FireMonkey layouts to scale a set of buttons at the same dimension
Tim DelChiaro Tutorial
27 Oct 2012 Tutorial: Using Layouts in FireMonkey FM2 to Arrange Components
This tutorial demonstrates how to use FireMonkey layouts to arrange 2D components in a round pattern
Tim DelChiaro Tutorial
13 Oct 2012 Tutorial: How to Capture and Display Video with FireMonkey FM2
This tutorial demonstrates how to capture, display and customize on displaying video data with FireMonkey
Tim DelChiaro Tutorial
6 Oct 2012 Tutorial: How to Play Audio Files with FireMonkey FM2
This tutorial demonstrates how to include and play audio media data in a FireMonkey application
Tim DelChiaro Tutorial
29 Sep 2012 Tutorial: How to Record Audio Files with FireMonkey FM2
This tutorial demonstrates how to use FireMonkey to capture audio media data
Tim DelChiaro Tutorial
30 Jan 2012 Visualizing wave interference using FireMonkey
This article discusses how you can generate your own dynamic 3-dimensional mesh for visualizing wave interference using Delphi XE2 and FireMonkey.
Anders Ohlsson Article
27 Jan 2012 Visualizing mathematical functions by generating custom meshes using FireMonkey
This article discusses how you can generate your own 3-dimensional mesh for visualizing mathematical functions using Delphi XE2 and FireMonkey.
Anders Ohlsson Article
7 Dec 2011 FireMonkey Dathox Demo
FireMonkey character in a Delphi XE2 FireMonkey 3D application with shaders
Pawel Glowacki Article
19 Oct 2009 Fast Graphic Deformation Using Scanlines
Article from the October 2009 issue of Blaise Pascal Magazine
Tim DelChiaro Article
25 Aug 2009 3D Scanning - A New View On Things
3D scanning is the art of converting the geometric essence of tangible objects and or scenes into numerical data. Like most other vision technologies have done in the past, the impact of 3D scanning on business, industry and society can be profound. This article provides a brief overview on 3D scanning technology as well as an introduction to a new 3D scanner application called GRASP that was created with Delphi.
B.J. Rao Article
16 Jan 2006 2006 PGD Annual 'The Big Boss' Game Programming Competition
Details about this year's game programming competition being held over at http://www.pascalgamedevelopment.com/
Dominique Louis Contributed Article
12 Apr 2004 .NET USERGROUP in the Bay Area!
Join us every 3rd Wednesday of every month to learn about .NET technologies in Santa Clara, CA starting April 21st. Register today for FREE!
Lino Tadros Contributed Article
31 Dec 2003 Busy not doing the dishes - by Noel Rice
Noel demonstrates the ability of Delphi 8 in working with Managed DirectX 9.x with the same ease as C# and VB.NET under the .NET Framework.
Lino Tadros Contributed Article
26 Mar 2003 Non-rectangular translucent forms
This article shows you how, on Windows 2000/XP, you can easily add a non-standard user interface to your application by taking advantage of translucency and transparency.
Philippe Randour Contributed Article
28 Feb 2003 Speech Synthesis & Speech Recognition: Using SAPI 4 Low Level Interfaces
Details of adding speech synthesis and speech recognition capabilities into Delphi applications using the low-level programming interfaces in Microsoft Speech API v4.0 (SAPI 4).
Brian Long Contributed Article
28 Feb 2003 Speech Synthesis & Speech Recognition: Using SAPI 5.1
Details of adding speech synthesis and speech recognition capabilities into Delphi applications using the Microsoft Speech API v5.1 (SAPI 5.1).
Brian Long Contributed Article
28 Feb 2003 Speech Synthesis & Speech Recognition: Using SAPI 4 High Level Interfaces
Details of adding speech synthesis and speech recognition capabilities into Delphi applications using the high-level programming interfaces in Microsoft Speech API v4.0 (SAPI 4).
Brian Long Contributed Article
28 Feb 2003 Speech Synthesis & Speech Recognition: Overview
Overview of adding speech synthesis and speech recognition capabilities into Delphi applications using the Microsoft Speech API (SAPI).
Brian Long Contributed Article
10 Jan 2003 How to Use Scanlines
This article shows a fast way to manipulate bitmaps, without using canvas : the scanlines.
Leonel Togniolli Contributed Article
12 Dec 2002 Quake2.exe has been fully converted to Delphi source code from the original C sources.
The Quake II to Delphi Conversion Team is proud to announce that an important milestone has been reached.
David Intersimone Article

Server Response from: ETNASC04