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FireMonkey Bitmap Manipulation C++ Sample Code
By: Tim DelChiaro
Abstract: This example shows how to use the TBitmap manipulation functions and their results
FMXTBitmapManipulationFunctions (C++)
Description
Code
First of all, add the following code to the OnClick event handlers of the load button so you can open any bitmap you want.
void __fastcall TForm1::Button1Click(TObject *Sender) {
if (OpenDialog1->Execute()) {
Image1->Bitmap->LoadFromFile(OpenDialog1->FileName);
}
}
Add the following codes to the OnClick event handler of the button for FillColor.
void __fastcall TForm1::Button2Click(TObject *Sender) {
Image2->Bitmap->Assign(Image1->Bitmap);
Image2->Bitmap->FillColor(ColorComboBox1->Color);
}
This is a result example for FillColor:

Add the following codes to the OnClick event handler of the button for FlipHorizontal.
void __fastcall TForm1::Button3Click(TObject *Sender) {
Image2->Bitmap->Assign(Image1->Bitmap);
Image2->Bitmap->FlipHorizontal();
}
This is a result example for FlipHorizontal:

Add the following codes to the OnClick event handler of the button for FlipVertical.
void __fastcall TForm1::Button4Click(TObject *Sender) {
Image2->Bitmap->Assign(Image1->Bitmap);
Image2->Bitmap->FlipVertical();
}
This is a result example for FlipVertical:

Add the following codes to the OnClick event handler of the button for InvertAlpha.
void __fastcall TForm1::Button6Click(TObject *Sender) {
Image2->Bitmap->Assign(Image1->Bitmap);
// To see any changes, make sure that the image you are manipulating is already transparent
// Otherwise, if the image is solid, the result of InvertAlpha is a completely transparent image
Image2->Bitmap->InvertAlpha();
}
This is a result example for InvertAlpha:

Add the following codes to the OnClick event handler of the button for Rotate.
void __fastcall TForm1::Button5Click(TObject *Sender) {
Image2->Bitmap->Assign(Image1->Bitmap);
Image2->Bitmap->Rotate(NumberBox1->Value);
}
This is a result example for Rotate:

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