By: Tim DelChiaro
Abstract: Generate your own 3-dimensional mesh for visualizing mathematical functions using C++Builder XE2 and FireMonkey
This video goes along with an article on the Embarcadero Developer Network at http://edn.embarcadero.com/article/42114. The article discusses how you can generate your own 3-dimensional mesh for visualizing mathematical functions using C++Builder XE2 and FireMonkey. The article assumes that you are familiar with the basics of 3D graphics, including meshes and textures.
This video is part of the FireMonkey Tutorial Video Series. Learn more at http://embt.co/firemonkey31
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