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<title>EDN C++Builder / Multimedia/Graphics / OpenGL Feed</title>
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<updated>2013-05-22T18:44:20-07:00</updated>
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<entry>
<title>Incorrect lighting calculations in OpenGL</title>
<link rel="alternate" type="text/html" href="http://edn.embarcadero.com/article/21567" />
<author>
<name>Mat Duafala</name>
<uri>http://gp.codegear.com/authors/edit/521.aspx</uri>
</author>
<id>http://edn.embarcadero.com/article/21567</id>
<updated>2000-03-30T00:00:00-07:00</updated>
<published>2000-03-30T00:00:00-07:00</published>
<summary>Lighting values are messed up in OpenGL</summary>
</entry>
<entry>
<title>Lighting problems in OpenGL</title>
<link rel="alternate" type="text/html" href="http://edn.embarcadero.com/article/21568" />
<author>
<name>Mat Duafala</name>
<uri>http://gp.codegear.com/authors/edit/521.aspx</uri>
</author>
<id>http://edn.embarcadero.com/article/21568</id>
<updated>2000-03-30T00:00:00-07:00</updated>
<published>2000-03-30T00:00:00-07:00</published>
<summary>My objects aren't lit consistantly.</summary>
</entry>
<entry>
<title>Number of Guaranteed Matrixes in OpenGL</title>
<link rel="alternate" type="text/html" href="http://edn.embarcadero.com/article/21572" />
<author>
<name>Mat Duafala</name>
<uri>http://gp.codegear.com/authors/edit/521.aspx</uri>
</author>
<id>http://edn.embarcadero.com/article/21572</id>
<updated>2000-03-30T00:00:00-07:00</updated>
<published>2000-03-30T00:00:00-07:00</published>
<summary>How many matrixes am I guaranteed to have in an OpenGL implementation?</summary>
</entry>
<entry>
<title>double buffer problems in opengl</title>
<link rel="alternate" type="text/html" href="http://edn.embarcadero.com/article/20618" />
<author>
<name>Mat Duafala</name>
<uri>http://gp.codegear.com/authors/edit/521.aspx</uri>
</author>
<id>http://edn.embarcadero.com/article/20618</id>
<updated>2000-01-24T00:00:00-08:00</updated>
<published>2000-01-24T00:00:00-08:00</published>
<summary>double buffering won't work</summary>
</entry>
<entry>
<title>Setting up OpenGL in C++Builder</title>
<link rel="alternate" type="text/html" href="http://edn.embarcadero.com/article/10528" />
<author>
<name>John Ray Thomas</name>
<uri>http://gp.codegear.com/authors/edit/74.aspx</uri>
</author>
<id>http://edn.embarcadero.com/article/10528</id>
<updated>1999-11-03T00:00:00-07:00</updated>
<published>1999-11-03T00:00:00-07:00</published>
<summary>This article by JT is a quick introduction to setting up OpenGL drawing on a TForm's TCanvas</summary>
</entry>
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