DCOM Basics: Creating your first DCOM client/server application

By: Christopher Moeller

Abstract: Tutorial for setting up a DCOM client/server application

Tutorial for creating a basic DCOM application

Setting up the Project directories:

    1.    Navigate to where you would like to save your source files.
    2.    Create the following directory:
 
                testDCOM

    3.    Inside the testDCOM directory, make the following two directories:

                server
                client

    4.    Now, when saving the files associated with your projects, you should save them into their respective directories.
 

Creating the DCOM server:

    1.    File  |  Close All
    2.    File  |  New Application
    3.    File  |  New  |  ActiveX  |  Automation Object
    4.    CoClass Name:  testDCOM, then click OK
    5.    In the Type Library Editor, select ItestDCOM, add a method and call it GetName
    6.    Click on the Parameters tab, & set the following Parameters:
               Name:  Value;  Type: BSTR *;  Modifier:  [out, retval]
    7.    Save the Unit as:  maintestDCOMServer.cpp
    8.    Save the Project as:  testDCOMServer.bpr
    9.    Save the other files as they are named.
    10.  In testDCOMImpl.cpp, fill in the GetName function as follows:

            STDMETHODIMP TtestDCOMImpl::GetName(BSTR* Value)
            {
               *Value = WideString("TtestDCOM").Detach();
                return S_OK;
            }

    11.  Project  |  Build All Projects
    12.  Finally, run the server (this will register the server and let it appear in the dcomcnfg.exe utility
    13.  File  |  Save All
    14.  Close All.
 

Creating the DCOM Client:

    1.    File  |  Close All
    2.    File  |  New Application
    3.    Project  |  Add to Project...  |  Choose, testDCOMServer_TLB.cpp (located where you saved the server project)
    4.    Save the Unit as:  maintestDCOMClient.cpp
    5.    Save the Project as:  testDCOMClient.bpr
    6.    Add the following to the top of maintestDCOMClient.cpp:

            #include "testDCOMServer_TLB.h"

    7.    Add the following to maintestDCOMClient.h in the private section (class TForm1):

            TCOMItestDCOM Server;

    8.    Save the Unit as:  maintestDCOMClient.cpp
    9.    Save the Project as: testDCOMClient.bpr
    10.  Add a TButton and a TEdit to the form.
    11.  Change the Button Caption to "Remote"
    12.  Change the Edit Caption to "Computer"
    13.  Double click the button and add the event code below:

        void __fastcall TForm1::Button1Click(TObject *Sender)
        {
            Server = CotestDCOM::CreateRemote(WideString(Edit1->Text));
            Form1->Caption = Server->GetName();
        }

    14.  Now, you may run the test.  When the form appears, type the name of the computer you would like to connect to in the edit box and then click the button.  If everything is set up correctly, it will print the name of the DCOM object in the (client) form caption (TtestDCOM).
Remember, the server must be first run on any machine that you intend to establish a remote DCOM connection.
    15.  File  |  Save All
 
 
 
 

Server Response from: ETNASC03